4D theatre for Airplane museum

The Reptár Airplane museum's (Szolnok, Hungary) goal was a 360° video playback system in VR devices with moving chairs synchronized with the movie.

This project has four major parts from my view:

1. The Android application for the Oculus Go, which downloads and plays a 360° video synchronized.
2. The .NET Core server communicates with the Headsets (wireless) and the chairs (wired).
3. WPF desktop application admin interface for the server. The operator can configure headsets and manage videos.
4. A windows desktop application for creating chair movement data by recording the chair movement using the controllers while watching the video in the HTC Vive headset.

 
4D theatre for Airplane museum