The blog

Pigment Garden - GGJ 2021


pigment-garden--ggj-2021

We have succesfully completed our game in just 36 hours for the 2021 Global Game Jam.

The GGJ Mission: To empower individuals worldwide to learn, experiment, and create together through the medium of games.

by PhS Team

Making multiplayer VR experience #2


making-multiplayer-vr-experience-2

So, the next big task was to figure out how we place the base stations. At the start, we used ten of them. The more is better, we thought. Spoiler alert, it´s not.

VR escape room: Dark Side of Anubis

by PhS Team

HTC Vive Focus Plus Quick ˝review˝


htc-vive-focus-plus-quick-review

This article won´t be a real review, cause we aren´t journalists, or testers. We just developers, whom love to play with weird or rare gadgets, and sometimes we have opportunities to do that. And now we would like to share our experiences with this device.

by PhS Team

From one month to two and a half year


from-one-month-to-two-and-a-half-year

The whole Attack of The Bugminator story started back in 2018 on HoloHackaton hosted by Microsoft. After two sleepless days, we finally presented the game on HoloLens to the jury.


by PhS Team

The most difficult task: how-to-play


the-most-difficult-task-how-to-play

When you developing a game for a long time, it´s easy to skim over some of the fundamentals. Especially on how you teach the gamers to play your game, because you playing with your game a lot.

by PhS Team

Attack of the Bugminator


attack-of-the-bugminator

Attack of the Bugminator is an MR/AR space tower defense, where the player has to defend the planets from the vicious army of the Bugminator, what are marching against humanity through wormholes to end our existence.

by PhS Team

Making multiplayer VR experience


making-multiplayer-vr-experience

Dark Side of the Anubis is a VR experience, where up to five people can walk through a pyramid´s dungeon and explore its secrets. The playfield is taking place in 10x6m and 8x2m room, where the virtual walls and some props are there in the real world.

by PhS Team

Making AR gameplay video


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The process of creating a video about your game that draws the attention of the audience is quite hard, especially for AR. Instead of put-up and prerendered gameplay, we want to present the actual gameplay in real places.

by PhS Team

Houdini Game Jam 2020 (itch.io)


houdini-game-jam-2020-itch.io

Here is the one week long Houdini Game Jam. We have participated in several Game Jams already, but all of them was 2-2.5 day long and looking back from now, we did a lot in those relatively short periods. From this perspective, one week is a very long time.

by PhS Team